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GAME DESIGN PORTFOLIO

Daniel Evans

Missouri based, Game Design, Website/Portfolio

PORTFOLIO DISPLAY

01

Third-Person Jumping Game

Run & Jump Screenshot.png

Run & Jump (Unity)

GAME DEVELOPMENT

You jump on obstacles and collect coins while you keep moving. It's a non-stop movable game. The character is the soccer ball that doesn't stop. You're supposed to collect as many coins as you can. It doesn't matter how far you go, but it is recommended.

02

 ADVENTURE

Cave Explorer Screenshot.png

Cave Explorer (Twine)

GAME DEVELOPMENT

This is a game where you try to walk through a cave to get to the end. You will press buttons to move ahead. But if you pick the wrong one, you have to start all over from the beginning. In the end, it says you have made it out of the cave where you will eventually get to your destination (which explains in the beginning too), and it doesn't matter which destination it is.

03

Parkour Game 2D

Spike Jumper Main Menu.png

Spike Jumper (GDevelop)

GAME DEVELOPMENT

It's a level-based game where you have to jump over the spikes and get to the door to move on to the next level.

CHARACTER DESIGN

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